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its interesting how most video games are just pretend work, and often as you progress you end up needing to work less and less to acheive the same results, and clicker games are the logical end point of becoming a boss in pretend work, you start off doing work, but eventually find yourself sitting back doing nothing but getting more and more value for the work you are no longer doing anymore

all video games are capitalism simulators, but clicker and incremental games are the epitome of that

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@Fuefos_ cookie clicker is actually a very intentional satire of this!

@Fuefos_ a lot of video game structures are very tied to capitalist forever growth models and I'd be interested in knowing what it would have looked like under other dominant structures

@Fuefos_ Aaaaa the thing with the mouse or rat or whatever in a cage getting sugarwater on a drip feed if they perform an action and then when the action stops giving the reward they get depressed and die, what is it called I forgot aaaaaa?!?

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