m/f ships so good when they're actually written by someone who knows how to write good characters. and when you can make them bisexual and/or t4t

well, those are my gripes with something that's otherwise one of the most stunning visual novel experiences i've ever had.

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most of those are entirely spoilers to get into, but one is the last somnium, which introduces a new gameplay element, and it feels like something that could give a really interesting challenge, and then it's... only used for half of it, and the rest of it you get the solution for free. storywise, it works, but it left me wishing there was *one more* somnium to build off of the previous' mechanic.

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i am not going to lie though. little disappointed with the ending. not that i didn't like it, but it felt a little too soon. the build-up of everything you've just had the time to digest feels like it could've been just a *little* something *more*, and it's not.

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finished ai: nirvana initiative, so here's my obligatory summary of my thoughts: definitely contender for uchikoshi's best game. i would say that aini, 999, and vlr are my trifecta of games i recommend the most for the uchikoshi games experience.

ratemymusic has been very much a site i've just been using to rate music i've been listening to and make some lists w/ albums i've heard or need to listen to, but the more i dig into it, the more i find stuff like pokemon text walkthroughs from the mid 2000's

i started young adulthood miserable and depressed and then covid quarantine happened, and then ever since 2021 i have kept ending the year even a little better off than i started it

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funny to me in a somewhat sad way that i spent all of today being sick and sad and then an hour after thanksgiving i have a moment where i just start being thankful that i've made a good bit of progress with where i want to be in life this year

i am actually really interested in the ways different people visualize things or lack thereof. which is not the best thing to say after admitting to bragging,

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that being said, if they're my ocs, they're not *actually* to the precision and detail of scenes you'd actually see used in an amv - they're more dreamlike as i'm just stitching together scenes with hypothetical images you might see during them. i've put together amvs of scenes from shows in my head before, and the visualized clarity of them is usually like, fine

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i'm on the side of "able to visualize an apple in full color" so strongly that it almost scares me when i see people talking about having a much different kind of mental visualization. what do you mean the amvs you play in your head of your ocs and hyperfixations aren't actual visual amvs

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