getting a migraine over 2D Videogame Cinematography

so i have this shot, right. it's a pseudo-four-point-perspective shot that's supposed to start at the bottom, pan upwards to convey the sheer Scale of this building, reach the top, have a final bit of dialogue, and fade to black.

but the problem i'm facing is that i don't actually have a goddamn establishing shot of the city at large, AKA the main setting of the entire chapter. so i'm trying to find a way to transition what was supposed to be the end of the cold open into an establishing shot.

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